Showing posts with label Adobe. Show all posts
Showing posts with label Adobe. Show all posts

Friday, May 15, 2009

Recent CS4 Updates

(this is a repost from John Nack at http://blogs.adobe.com/jnack/)

In case you've missed it, the CS4 versions of Flash, Fireworks, and InDesign have received updates in the last couple of weeks.

  • Flash PM Richard Galvan lists the issues addressed in the Flash release, including performance problems & crashes.
  • InDesign's 6.0.2 update (download for Mac, Win) includes the cumulative fixes from the 6.0.1 update (posted in February). For a list of fixes, check out its release notes (PDF), plus info on previous updates.
  • Of the Fireworks update, newly minted Fireworks PM Bruce Bowman writes, "This updater fixes the most common bugs that we know about in Fireworks CS4, including numerous text shifting problems, stability issues on Mac and Windows, and bugs related to pasting text from Microsoft Office applications. The team would like to thank you for your patience as we developed this updater." Here are the full release notes (PDF).

Friday, April 17, 2009

C2 Gallery Night Returns - with Community High School!

The "Layers - Distilling Excellence" program is a collaborative effort with C2 Graphics and Community High School showcasing students work using Adobe Photoshop. The images explore both the internal and external forces that shape the “essence” of our self and represent how these influences have contributed to each student’s layers of memories, thoughts, dreams and opinions.

The exhibit is the result of a digital media/graphic design course provided by C2 Instructors James Fritz, Kevin Stohlmeyer, and Angelo Vasta with C2 talent Brad Krause and CHS Staff members Jason O'Brien and Roxanne Mayeur.

Each students art is unique both in their artistic expression, but also with the story that accompanies each piece. Students that would normally not have an opportunity to express themselves creatively in digital media really took to using Adobe Photoshop® and create spectacular works.

The exhibit is from 5-9 pm tonight (April 17) in the lobby of our offices at 222 E. Erie Street. All 21 Students are scheduled to be on hand to showcase their work, so please stop by and show your support to these young artists.


Shown below are some of the works from the show.

Thursday, April 2, 2009

Photoshop 3D fix

Ok, I know a lot of you have not used the 3D feature in Photoshop, or have had issues with bringing in the really cool Collada files from Google 3D warehouse. If you are not aware, when you currently import a Collada file into a 3D layer, the surface opacities come in at 0%. This means it is invisible and you cannot see anything until you go through the significant struggle of changing all surfaces to 100% opacity (and guessing which ones should be less than 100% ie. glass, etc.)

Well a new script has surfaced thanks to John Nack at Adobe via his blog post today. Download this script file and load it into Photoshop. Run the script on your Collada file and BOOM! Corrected opacities! Righteous!

Here is the tech doc

Tuesday, January 6, 2009

New Years Resolutions for Photoshoppers

After reading all the posts on the net about the "Year in Review", I thought it would be good to have a "Year in Preview" for Photoshop Users. This is my list of things to look forward to in 2009 and have the potential to make you geek out in a good way.

First is the advances in Photoshop CS4. We've all talked about it, posted about it, and shown you a lot of cool things, but I know people are slow to adopt. But when you do, watch out and be ready for a great time. CS4 makes Photoshop fun again (not that it really wasn't before...).

Second is Photoshop World Conferences. With Apple pulling out of MacWorld after this year, and Adobe following suit, this poises PSWorld to be the biggest Adobe related conference outside of the über expensive MAX.

Be sure to check out Photoshop User Magazine and subscribe here. PS User Magazine and its counterpart, Layers are the two best resources for Adobe Creative Suite applications that I have found. Plus, as they are the main sponsors of PS World and The Photoshop Tours, you get insider information and discounts to events hosted by them. The website alone is worth the subscription cost. Be sure to click the link posted here for a bonus DVD with your order. 

Next, I am really looking forward to the new Intel chips (dual-core nano processors, etc.) and what they can mean to both Mac and PC users. Im expecting a big ramp up on speed and in turn more Photoshop wow from Adobe. 

And lastly is something that I talk about from time to time – Adobe Labs. This is Adobe's cutting edge tech available for you to preview and read about before it is released to the masses. 

Adobe has released two really awesome applications/plug-ins for Photoshop in the past two months and they are really going to push the app into the new year.

First is Pixel Bender. If you haven't hear the gossip about this, Pixel Bender allows everyday users an interface to create their own complex filters using simple coding interfaces and a small number of tools that are sufficient to write complex image-processing algorithms (ie. Filters or Effects.

Next is Configurator. This Flex App allows you to create your own custom Photoshop panel with tools, menu options and information specific to your needs. Think of it as a way to simplify all the panels in Photoshop to fit your workflow. 

So that is my short list of what I think will be the big news for 09 with Adobe Photoshop. Id love to hear what geeks you out with your favorite app. 


Monday, December 8, 2008

What NLE should I learn?

Some of my students have asked me over the years, which is the best non-linear editor to learn? There is only one answer I can give them.

It depends.

This is not just because I don’t like to give firm answers. The truth is there is a lot of reasons to learn different editing software. Here is the rundown of some of the main editing systems, and their advantages. Also this is biased towards the Milwaukee market, as that is where my current experience comes from. Each market is slightly different. This does not apply to New York or L.A.

Adobe Premiere: They recently had a new release of this software in the new CS4 package. The editor has had some greatly improved functionality, especially in the media browser. The transcription program is neat but awful in terms of accuracy. It works great as part of the Adobe suite, which is such a good package of software that it seems a shame to use all Adobe products except for the editor.

Who uses it? Mostly corporate locations that buy the package as a whole and tell their print graphics designers to learn how to edit using this software that they bought. Also I noticed that when working in D.C. that the government agencies use it a lot.

Good for price and the software has caught up tremendously in the last four years. Still not quite as good as the top dogs but good enough that you will likely not find anything that you can’t do in it that you want. They teach this in a lot of schools which leads to people using this as freelancers but most production houses still are too snobbish to use Premiere. It is cross-platform which is a huge plus.


Apple Final Cut Pro: The Final Cut Pro suite is great. Final Cut Pro is a tremendously useful editor, though it would be nice if it could be transfered more easily to other editing systems (as is true with all of them). Motion 3 is the best yet and is quickly giving After Effects more of a run for its money. Soundtrack has always been a cool tool, and in combination with the Mac software Garageband, makes music making a much easier task. Livetype is by now a dinosaur and should be removed since you can do it all in Motion. DVD Studio Pro needs an upgrade (Blu-ray!!!!) but is still a very powerful authoring tool.

Who uses it? To be perfectly honest, every time I have heard of freelance jobs needed (in general) it has been for Final Cut Pro. Boutique production houses and design firms are gaga for Apple, so they like Final Cut Pro as well. I am ambivalent on this, but I have worked now in Mac shops for the last 7 years. They are gaining traction in bigger firms as well as the suite is quite convenient.

If you have a Mac and you love your Mac, use it. If you want to find the most freelance opportunities in this area, this is probably your safest bet. It will do everything you want and more. If you like PC, then you cannot use this.

Avid Express Pro (or Media Composer): To be honest I have not had the opportunity to even use an Avid in five years. My basis for this is based on my historical use of it. Still the “big” dog of the field, Avid is the top name in video and film editing. That does not necessarily make it the best choice. As more and more places switch over to software based editors, the advantages of the Avid dissipate quickly.

Who uses it? Big ad firms, powerful production houses. If you want the best jobs, know Avid. It looks much more impressive than Final Cut Pro. You aren’t likely to get as many freelance jobs, but these are the decent staff jobs.

Only for the PC (though they sometimes pretend to make MAC versions, everyone knows better). Market share shrinking. But at the end of the day it looks the best on the resume....unless the shop uses only a different editor.


Sony Vegas: Let me say this up front. I have only barely used this. And never for a job. This software is neat and has everything you need in one program (unlike say FCP or Premiere where you really need to go to things like After Effects and Motion). It is also quite popular in Wisconsin (which I hear is partly due to the fact that it was partly developed in the Madison area).

Who uses it? Established freelance veterans. It seems like people who have been at it for some time gravitate to this software. It definitely has some advantages, mainly that as part of the Sony line it interfaces better with its own products which means that Sony cameras and Blu-ray technology is much better placed.

Only for the PC, but cool, cool program. Not very popular so people may not even know what the program is.

So what does this all mean - you still haven’t answered the question.

Basically it does not matter which editor you know, as long as you can edit. Practice as much as possible and at least get your hands on each software. This will give you the basis to edit with any of them - and flexibility is so often the name of the game now.

Thursday, November 13, 2008

I Make Videos, Why Should I Upgrade?


Ok, so maybe you are like me and you see these new enhancements to Flash, Dreamweaver, Photoshop, etc. and you wonder why, as a video editor/graphics person, you should upgrade to Creative Suite 4. There are not nearly as many 'sexy' updates on the video side as we may have seen before. I know exactly what you are saying:

"With Cs3, After Effects had some really neat updates to After Effects like the Puppet Tool and the Brainstorm function. This version just seems to have some dumb filter called Cartoon."

Ok, yes. Cartoon is dare I say it...pretty useless. Someone else has mentioned it out there but it is basically there to do the Richard Linklater effect which is apparently now in vogue now with those Charles Schwab commercials (which seems to be a really silly use of the effect, in my opinion).

Before I get to After Effects, let me start with Premiere. As a Final Cut Editor, reading down the list of improvements, I certainly notice a lot of, let's say, similar functions which have been added to the product. But they really were worth adding on. The functionality has been greatly improved.

The neatest part of Premiere however is definitely the Speech/Transcription function which labels clips with searchable metadata. Now before you get out your credit card - this is not an effective automatic transcription. But it is pretty good. And you can edit the text easily. Plus you can just edit based upon these words which are tagged to the time code.... I hope I am not the only one that thinks that this is incredible. It is not yet perfect - but it is sure pretty cool.

Now back to After Effects - two really neat things (neither having to do with Cartoon). Ok not the most interesting thing, but very useful: Improved composition navigation. Mini-flowcharts and keyboard shortcuts makes it SO much easier to jump into your precomps. I have always hated how difficult it is to go four comps deep...and I really like to precomp.

Second thing, Unified Camera tool. Ok this should have been a no-brainer several versions ago, but Adobe put this into place where you do not need to switch between three different camera tools, just to change between x, y , and z movement. I was amazed at how much easier Motion's camera was when it came out, but this is now once again comparable. All you need is a three button mouse and it work much like some popular 3-D programs work.

So final verdict...you'll be fine with CS3 if you don't want to outlay the cash. If you are CS2 or earlier, it is definitely worth it for you to update. These updates are not nearly as essential as something like Flash CS4 is or as I felt AE 6.5 and 7 were - but still cool enough to venture a look.

Oh - and all of the products now have trials available for download....FINALLY.

Tuesday, October 7, 2008

Creative Suite 4 Highlights - Photoshop & Illustrator

Over the past two weeks, C2 has been hosting a number of Creative Suite 4 Launch Events.  I thought I'd highlight some of the new features in Photoshop and Illustrator (be ready to Ooo and Ahhh). Over the next week, C2 instructors will bring you some of the new features for the other Creative Suite 4 applications. 

First, let me tell you about the Creative Suite in general terms. According to Adobe, this is the biggest software launch they have ever done and I tend to agree. When CS3 was released it was only halfway through the Adobe product development cycle (which is 18-24 months normally), due to Adobe's acquisition of Macromedia. This endeavor put everything on hold - the sexy new features and updates to help accommodate the inclusion this new software. Creative Suite 4 brings you a full set of updates for all the applications including new interfaces and better compatibility between software. 

So, here are some of the new features for Photoshop and Illustrator. 

Photoshop

• Live, nondestructive corrections with the Adjustments Panel. This allows you to create nondestructive adjustments, similar to the Adjustment Layers available in CS2/3. With CS4 you have much more control and its all live on your document, no dialogue box or menu to go to. 
• Re-editable, feathered, density controlled masks. This is the companion panel to the Adjustments Panel, allowing you to edit your masks live on your document using the same controls as the Refine Edge command. 

• Enhanced Auto-Align, Auto-Blend, and new 360° panoramas. Photomerge now allows you to create 360° panoramas and in conjunction with the updated Auto-Align and Auto-Blend, is even more seamless than ever. Auto-Blend can now create an omni-focus photo from a number of Macro lens shots. Very cool. 

• Fluid canvas rotation. I love this feature, as it allows you to temporarily rotate your entire image on screen to get a better angle for painting, retouching, etc. similar rotating your sketchbook on your desk. See below for more info on this...
• Ultra-smooth pan, zoom, preview and painting tools. Photoshop CS4 now takes advantage of your computer's Graphics Processor (GPU).  This allows you to have fluid transitions including zoom, canvas rotation (see above) and allows you to throw your document around the screen. This new GPU utilization really speeds up the redraws in PS. 

• Breakthrough 3D editing and compositing. This is one of the biggies. You can now not only edit 3D directly in Photoshop CS4, but you can also CREATE 3D. Now instead of taking 4 steps to edit a 3D shape, you can paint, merge objects, and transform live in your document. Using the new 3D menu, you can take a panoramic shot and create a Spherical Panorama (3D bubble view), or a number of preset objects. Try the hat shape, its pretty funny.  


Illustrator

• Multiple Artboards. Nuff said. This has been the number 1 request of Illustrator and former Freehand users for years, and Adobe has come through and exceeded all expectations. Now you can have multiple artboards (not pages) and different sizes, orientations, crops, etc. You can export directly to a multipage PDF or to the Web as a gallery. Nice!

• Gradients. What can you possibly do to improve gradients you ask? How about the ability to create gradients with transparency! Or, how about an on-screen gradient interface. No longer will you need to use the gradient palette (except to change the format from linear to radial). The new interface is slick and a huge time saver. Love it!

• Blob Brush. Ok I admit, I love the name of this tool. But beyond that. The Blob Brush is the natural progression from the Eraser. You can now add to a shape by just painting - imagine that, illustrating in Illustrator. Using the Eraser, you can remove from a shape. 

• In-Panel Appearance Editing. This is a great feature and a HUGE time saver. With the new appearance panel, you can access your effects directly in this as well as stroke, swatches, and more!
• Separations Preview Panel. Now you can preview your color separations a lá InDesign in Illustrator. Huge plus for artists to double check their work before sending it down the food chain or placing it in another application. Now to just make sure that they use this!

So those are just some of the new features in Adobe Photoshop and Illustrator Creative Suite 4. Keep watching our 100% Fresh Blog for new posts and features on CS4 from C2 instructors and creatives. 

Thursday, September 4, 2008

Photoshop World Day 1

Greetings from Las Vegas! Today was the first open schedule day including three session slots and the ever-popular keynote address by Scott Kelby, NAPP President and Johnny L., Adobe Systems VP. 
While this is Scott's convention, the keynote is really Johnny's show. Starting by showcasing the new Photoshop Elements 7 (coming soon) and Adobe Lightroom 2 (along with John Knack, product manager), he also brought the crowd to their feet by showing off the newest version of Adobe Photoshop. 

Some of the features have already been leaked, but another feature that really oo-ed and ahh-ed the crowd was channel splitting, which allows you to create lenticular prints (the print moves when you look side to side) or a 3-D image. Now how much does this shot remind you of Jaws 3-D? 
Finally we ended with the NAPP Guru Awards (darn it - I didn't win) and the Photoshop Hall of Fame induction ceremony. A big personal congrats to John Knack on his induction. 

Today's sessions included a packed room for Burt Monroy speaking about painting in Photoshop and Ben Whitmore's standing room only presentation on "Jaw Dropping Photoshop Techniques" and let me tell you – they were. 

The tech expo hall featured presentations from Cannon, Adobe, and more. Be sure to check out this week's "Deke Pod" starring Deke McClelland. Watch behind him as someone familiar walks past...
Well thats it for day one, but judging from everything going on here - we will have to have an event soon to bring you up to speed on all the latest info. 

Blog you tomorrow! - Kevin

Tuesday, September 2, 2008

LIVE! From Photoshop World 2008


This week I am attending Photoshop World in Las Vegas. Stay tuned to 100% Fresh for updates, information, and photos on the latest developments from the conference as I plan to blog daily from the Strip. Wish me luck and please be sure to comment on the posts with any questions or requests!

Monday, August 18, 2008

CTC Conference After Effects Hands-on Files

For everyone who was in the After Effects hands-on, here is a link to many of the files that we worked on - and some we did not get to:

http://mythtaken.com/CTC/

If anyone in the class wants to contact me - feel free to email me at:
alex@c2gps.com

Wednesday, July 2, 2008

Object-Based Alignment


How many times have you tried to center two objects in Illustrator only to have them both move to the midpoint and not center on one object? Well the solution was eluding me until I discovered what Adobe calls "key objects". Here's how it works:

Step 1: Take your two objects and select them both.













Step 2: While selected, click on the object you want to lock in place, and have the other objects align to. Note: Click on it, do not shift click or double click.













Step 3: Select your alignment from the align palette or the options bar at the top of your window. Viola! The objects align to the key object!
















Have fun! Kevin

Monday, June 2, 2008

Tracking in Adobe and Quark


Tracking is the process of changing the space between a selection of letters. In QuarkXPress people are used to tightening up the space by changing the amount to -1, -2, or -3 and most people are comfortable with these amounts. If you have been using Quark for awhile and then jump into InDesign, Illustrator or Photoshop and try to use tracking, you may run into some issues. Quark and Adobe measure tracking differently.

In QuarkXPress tracking is measured in units 1/200th of an em. In Adobe applications this is measured in units 1/000th of an em. This means that you are using to measuring -1, -2, or -3, you will need to multiply that number by 3 to get the same results in any Adobe application. Therefore you new numbers to type in for tracking are -5, -10, and -15.

Tuesday, May 27, 2008

Been away with good reason...



Hi all,

As you may have noticed, I haven't been blogging much as of late, but I have a good excuse.

I recently returned from Adobe's headquarters in San Jose, CA and have been busy compiling all the information I received on the latest version of the Adobe Creative Suite and other Adobe applications.

Lucky for you, I will be presenting this information (at least what I can say publicly without prosecution) on June 12 for our latest 100% Fresh presentation. More information to follow with the News You Can Use. The next few months will really be informative so be sure to follow along with C2 for the latest in Adobe news!

Thursday, April 10, 2008

Panorama Fun in Photoshop

I just flew in from Prague and boy are my arms tired.


But seriously...one of my favorite things to do when shooting pics in a beautiful area is to make panorama shots. But the truth is that since I don't own a tripod, nor do I usually take the time to stay on a manual setting on my camera, my pics look a little uneven to say the least.




To have Photoshop automatically create the panorama, go to File --> Automate. Select the Photomerge... setting. Inside the dialog box, select all of your pics (either if they are already open or just sitting in a folder) and make sure that the box that says "Attempt to Automatically Arrange Source Images" is checked. You can do this manually, but why bother if Photoshop can do it more effectively and efficiently.


I have read that in earlier versions (I am looking at you CS2), this feature was either non-existent or at least not as well refined and gave you less than perfect images. So if you are going to do this, keep in mind that CS3 would probably be your best bet, although it is available in CS2.

Click ok and voila, hopefully your panorama is finished.



click pic to view larger image


And yes...this was just an excuse to post a picture from my vacation.


The final picture I show is about 180º of my vantage point.

Wednesday, March 19, 2008

After Effects Quick Tip - Illustrator Images Straight Into After Effects

I like After Effects. Possibly an unhealthy amount. But it allows me to do things just like my mind thinks.

Sometimes my mind wanders and thinks about integration across programs, like copying and pasting text, and I wonder...why can't this work in other situations?

Part of After Effects' beauty, and there is a lot that is beautiful, is its integration with Photoshop and Illustrator, allowing you to import files with their layers, and even with their layer styles attached and editable inside of After Effects.


But sometimes there are parts of pre-created images that I want to animate.


Now if I am making shapes, I can always create them inside of After Effects - but frankly I still don't like to do this, even with the shape tools and shape controls inside of CS3. The benefit would be that I could animate these shapes by individual points by using the Mask Shape attribute. But with a pre-made image you can't do this...or can you?

If you make an image inside of Illustrator, you can select the path and copy it (command-C) and paste it (command-V) inside of After Effects on a solid layer, voila.


Hmm...even better I can make one shape turn into another by pasting it later into the same Mask Shape. This is like Shape Tweening inside of Flash - yet without having to make a single thing inside of After Effects.

God, I love this program!

This means you can even take things like custom symbols (like a Fish) from Illustrator and turn it into a mask just by copying and pasting.

Friday, February 29, 2008

The Coolest (and most expensive) Keyboard EVER!

Ok I'm not one to geek out, but Fritz brought this to my attention a while ago and I just saw a live demo of this and it blew my freakin mind...

It is called Optimus Maximus by design studio Art. Lebedev and it is the most unique keyboard you will ever see.

Optimus Maximus at the start looks like a normal keyboard, but the keys are blank, nice prank right? What is really going is each key is an O-LED mini screen. Which means using the included interface software, you can create your own customized keyboard in minutes!

Check out a demonstration by the folks at Engadget as they take Optimus Maximus through its paces. I love the graffiti effect using the application. Also check out the Optimus Maxiumus interactive online demo here.

For $462.00 (us) it will pay for itself with adaptable workflows especially for web and video artists. Imagine never having to have an editing keyboard for videos?

Optimus Maximus even has an SDIMM slot for saving your custom keyboard setups and sharing with others. Even if this is version 1.0 for the public, it is a great asset and really will open up the future of our tech. Imagine Apple or HP buying into this technology and soon all keyboards will customize with each application.

And if that weren't enough, Art.Lebedev is already working on a full LED keyboard called Optimus Tactus. Which will be able to have custom size keys and digital video screen right on the keyboard.

Find out more here. BOOM! There went my mind, just in time for the weekend...

Monday, February 11, 2008

Mac OS 10.5.2 fixes Photoshop transform-crop problems




(Above: Screenshot of my options bar after about 30 transformations. Still working fine.)



Mac OS 10.5 (Leopard) users who use Photoshop have been patiently waiting for some annoying little bugs to be squashed. The wait is over, the recently released Mac OS 10.5.2 update fixes the transform-crop-numeric settings bug where any numeric transformation or setting in the options bar would only work properly the first time. I've only had a short time to test it but it seems to work perfectly. I always recommend waiting a week or more before performing any major update to a working production machine - let everyone else do the bug testing while you get your work out on time.

Tuesday, January 22, 2008


Are you an Adobe Bridge user? Has the "Place" command slipped by you?

You probably already know that when you find the file you are interested in, in Adobe Bridge, you can double click on that file and it opens in the program that made it. And that's great. But what if you want to place a PSD file into InDesign or Flash (or After Effects or Illustrator)? The fast, convenient way is to do the following: select the item or items you want to place into another Adobe program, go to the File menu, go Down to "Place" and choose the program you want the files to goto. Voila!

Tuesday, January 15, 2008

Photoshop's Copy Merged






Have you ever wanted to copy across multiple layers in photoshop without flattening your image? Try the "Copy Merged" from Photoshop's Edit menu. It acts as if the document is flattened and grabs everything under your selection no matter what layer it's on - if it's visible in your selection, Copy Merged will grab it. Once you have it on the clipboard, paste the composited copy anywhere you like.

Wednesday, January 9, 2008

Flash Library Management

The Library Panel in Flash is where you store all the assets needed to complete a Flash project. The nature of Flash development leads to libraries filled with false starts, unused elements, extraneous imports and general disarray.


Here is my solution that I use for every Flash project I work on. A well managed library can save hours of frustration and speed up the development process. In team based development it's practically required. Of course this is not the only way to work - treat this as a starting point for you to develop your own personal organization that works best for you and the type of projects you work on.


Here are the folders I create to manage my assets and some elements I start every project with (see screen shot at bottom of post)



00 Code Snippets

My favorite trick. this one is so good it's getting its own post and download next week. but the short answer is it's a movie clip with hundreds of lines of sample actionscript code that I can refer to during any project. the clip itself is never used in a movie but it's a fast, fast reference for quick copy and paste.

01 LTG
Stands for Layouts, Templates and Guides. Stuff that should not appear in final movie but is needed for placement purposes.

02 Imported Images
Imported JPG, PNG files.

03 Imported Vector
Vector art from other programs.

04 Imported Audio
Short audio pieces or sound effects less than about 2 seconds long. I always leave longer audio as an external file.

05 Basic Shapes
A simple square and circle that I use over and over in every movie. Why the awful lime green? It's easy to tell if there is a stray, unmodified occurrence in my movie. I also add any artwork that is not animated (movieclips with just one frame of art) to this folder.

06 Buttons
Buttons go here, this folder always starts with an invisible square button (built from the square in folder 05 Basic Shapes - reuse your symbols!)

07 Text
Movieclips with text.

08 Components
If I use any prebuilt Flash components they would go here.

09 Reserved for future use
As the name implies I'm not using 09 for anything right now.

10 Temp
holds test movieclips and experimental work. When and if these become part of the movie they move to a more appropriate folder. If they don't go into the final movie they go to folder 99 below (the trash). At the end of a project this folder is always empty.

11 Project Specific
folders 00 thru 10 are part of every project and they stay in that order for consistencies sake. Project specific folders holding complex parts of the movie always start at 11 and may have folders nested inside.

12 Project Specific
Just another example folder for this project.

99 Trash this
The 99 makes it sit at the bottom of the library panel. I consistently move unused elements to this folder as they are replaced by final or improved artwork. If it's in this folder it's not used in the movie. I delete this folder before handing the file off to the client. I do keep the folder in my master file.